Quantcast

One of the classics of the golden age of arcades celebrates its 35th anniversary this June – Frogger. The game, developed by Konami, first rolled out into arcades in Japan in June 1981 before arriving stateside the following October, and is still a staple of arcades even today.

The premise of the game was simple: the player’s goal was to guide frogs to their homes, navigating a busy highway and then a river in order to do so. The player would start at the lowest point of the screen and would have to cross the road, avoiding trucks, taxis, cars and sometimes motorcycles before arriving at the halfway point’s safe zone. From that point, rather than avoiding the objects on the screen, the player must jump on them in order to avoid falling into the river – jumping on the backs of turtles and logs of various sizes in order to reach the frog’s home. After all of the frogs make it home, the game moves on and becomes more difficult.

The game was known in the arcade scene as the one with the most ways to die; players could lose a life in a wide variety of ways, including being hit by a car, jumping into the river water, running into a snake or alligator in the river, jumping into a home invaded by another creature, staying on top of a turtle until it dived underwater, riding a log or turtle off the screen, jumping into a bush, or simply by running out of time.

As Frogger was a hit in the arcades, it, like many other arcade titles, received numerous home console ports. It landed on such consoles as the Atari 2600, ColecoVision, and Intellivision plus on PCs such as the Apple II and the IBM PC. By the 1990s, the game received an upgrade and was released for Windows and the PlayStation in ’87, with more ports to the Sega Genesis, SNES, Game Boy, and Game Boy Color later on.

The home versions of the games ended up having dozens of sequels – including three separate versions that all called themselves Frogger 2 – with the most recent arriving on mobile phones. Frogger was also popular enough to have his own segment on CBS’ Saturday Supercade in the mid-1980s, though the show had no resemblance to the game beyond the frog characters.

Though never as popular as his arcade contemporary Pac-Man, Frogger has continued to hop onto gaming devices for the last three and a half decades, and it’s unlikely that’ll ever end.