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Electronic Arts will be shuttering developer Visceral Games, the studio best known for the Dead Space trilogy of games, the publisher said on October 17, 2017. A Star Wars title that was being developed by the studio will be moving to a different developer and will be revamped in the process.

“Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace,” EA’s Patrick Söderlund said online. “It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design.”

The Star Wars title will be taken over by a development team from across EA Worldwide Studios and led by a team from EA Vancouver that has already been working on the project. The game had originally been slated for a 2019 fiscal year release, however, Söderlund wrote that the team is “now looking at a new timeframe that we will announce in the future.”

Visceral games was founded in 1998 as EA Redwood Shores and was responsible for developing a number of licensed property-based titles, including The Simpsons Game, The Godfather, James Bond 007: From Russia with Love, and several Tiger Woods games. They also developed 2015’s Battlefield Hardline.