Marvel Comics; $3.99
How do you defeat a self-aware, ever-learning computer virus? Ms. Marvel believes she’s found the answer, and it starts at ground zero for the virus itself – the video game it was born out of. Rather than using her giant fists to beat the thing into submission, she recruits members of her online guild to teach it different behaviors and force it into not being such a villain.
This story arc, “Damage Per Second,” has been really great, and while it’s definitely time for the overarching story to move on, I think this will stand as one of the better moments in the series at large. It managed to be remarkably contemporary on a number of levels without ever feeling campy about it. Ms. Marvel continues to be one of the best products that Marvel’s got, and I don’t see that changing anytime soon.